package com.me.supermario;

import com.badlogic.gdx.Game;
import com.me.supermario.screens.Play;

public class SuperMario extends Game {

	@Override
	public void create() {
		setScreen(new Play());
		
	}

	@Override
	public void resize(int width, int height) {
		super.resize(width, height);
		
	}

	@Override
	public void render() {
		super.render();
		
	}

	@Override
	public void pause() {
		super.pause();
		
	}

	@Override
	public void resume() {
		super.resume();
	}

	@Override
	public void dispose() {
		super.dispose();
		
	}
	
}
